2048

Use arrow keys, or swipe on mobile. Combine matching tiles.

Score: 0

How to play

Every move slides all the tiles on the 4 × 4 board as far as they can go in one direction. Two tiles with the same number that collide merge into one tile worth their sum, so two 8s make a 16. After each move that changes the board, a new tile appears in an empty square: a 2 nine times out of ten, otherwise a 4. The goal is to build a 2048 tile, and you can keep playing past it for a higher score. The game ends when the board is full and no moves are left.

ActionControls
Slide tilesArrow keys, or swipe on the board
Start againThe Restart button

Scoring

Each merge adds the value of the new tile to your score, so making a 1024 from two 512s is worth 1024 points. Your best score is saved in this browser.

The corner strategy

  • Choose a corner and keep your largest tile there for the whole game.
  • Mostly use two directions that push tiles toward that corner, such as left and down. Use a third only when you have to, and avoid the fourth, which pulls your big tile out of its corner.
  • Build the edge next to your corner in descending order, like 256, 128, 64, 32, so merges chain along it.
  • Keep empty squares available. A crowded board leaves new tiles landing where they block merges.

About the game

2048 was released in 2014 by Italian developer Gabriele Cirulli as an open-source weekend project and spread worldwide within weeks. The rules here follow the original.