2048
Use arrow keys, or swipe on mobile. Combine matching tiles.
Score: 0
How to play
Every move slides all the tiles on the 4 × 4 board as far as they can go in one direction. Two tiles with the same number that collide merge into one tile worth their sum, so two 8s make a 16. After each move that changes the board, a new tile appears in an empty square: a 2 nine times out of ten, otherwise a 4. The goal is to build a 2048 tile, and you can keep playing past it for a higher score. The game ends when the board is full and no moves are left.
| Action | Controls |
|---|---|
| Slide tiles | Arrow keys, or swipe on the board |
| Start again | The Restart button |
Scoring
Each merge adds the value of the new tile to your score, so making a 1024 from two 512s is worth 1024 points. Your best score is saved in this browser.
The corner strategy
- Choose a corner and keep your largest tile there for the whole game.
- Mostly use two directions that push tiles toward that corner, such as left and down. Use a third only when you have to, and avoid the fourth, which pulls your big tile out of its corner.
- Build the edge next to your corner in descending order, like 256, 128, 64, 32, so merges chain along it.
- Keep empty squares available. A crowded board leaves new tiles landing where they block merges.
About the game
2048 was released in 2014 by Italian developer Gabriele Cirulli as an open-source weekend project and spread worldwide within weeks. The rules here follow the original.